Payload
A payload is an input to a component. The payload may optionally be saved (as is the case with scheduled invocations) or created ad-hoc (as with endpoints). Payloads may also be used for your own testing when developing components.
A payload is an input to a component. The payload may optionally be saved (as is the case with scheduled invocations) or created ad-hoc (as with endpoints). Payloads may also be used for your own testing when developing components.